A Mantra is a powerful sound that is tuned specifically to a narrow range on the EMS or
“Electro-Magnetic Spectrum” which contains things like radio waves, photon chains and sound both within and outside the human range of hearing.
In short, everything you can possibly ever experience is some sort of something in vibration.
Tesla Wars is here. Or is it Tesla Wars ARE here??? Well, here they are, anyway. The Tesla Overworld is designed after the great Egyptian temples of the Middle Kingdom. I hope you like it.
There are seven levels of dungeons to get through before you arrive at the destination, where the entire radio rig is assembled. You can listen to the broadcast, if you like, once the radio is fully assembled.
I also worked tonight to test and put the final touches on Sexx Wars, Maya Wars and Kid’s Coin Safari, all of which are now working to my satisfaction, which leaves me off to do some test runs in DRAGON WARS, which is a Medieval world in which dragon vs. dragons fight for domination of their world. Continue reading →
Yeah, last night I was sort of stumbling around one or another of the many dungeons you find in NIGHTMARE, and all of a sudden, there I was, facing Baal.
You’ve been out in the wilderness or delving into some deep dwelling dismal dungeon, and you go back to town to refresh, before tackling the next big threat.
Not a really big, big threat, not like McCarthy or Cruz or Greene, just a virtual threat of momentary personal extinction, that’s all, and that can be corrected with a simple resurrection of self plus your merc.
Of course the merc dies when you do. That’s a given. The whole idea there is to keep the merc alive, and LET THE MERC DO THE WORK. Continue reading →
I’m blastin’ ahead with the release of ALL my playable Orbs, so here’s another cluster of them that I’ve prepared for Prime-Time, which means “release”, after 25 years of development! Continue reading →
Say the word “gratitude” and you get a non-committal grunt and a blank look from just about anyone, but did you know that GRATITUDE is a powerful spiritual tool?
Yep, it is, and I’m just the bird to show you how to make it fly. Come to the Gratitude Workshop on this upcoming Thanksgiving weekend, and we’ll explore the ways in which gratitude can work for you, and help others around you and connected with you, as well. Continue reading →
I’m preparing for your entertainment, amusement and edification a bunch of AD 2022 video game (VG) releases — some 30-odd new games — along with which I’ll revive and restore a resurrected group of “goddgame” classics, updated with the latest game technology and fun resources.
I thought they would go well on goddgames.com, and that’s where you should be able, very soon now, to find them for download, at a lousy $3.99 per game, which is the low end of indie game pricing, except for the cookie-cutter games, which are merely mods of existing games. Continue reading →
So what have I been doing, since I finished my work on my virtually luscious and colorful “The Time Machine That Really Works” Orb?
Well, it probably won’t surprise you to learn that I’ve been dreadfully busy on my Blue Line Work apart from putting finishing touches on the Godd™ Particle. Continue reading →
You know — my latest invention, “The Time Machine That Really works”.
Sure enough, it does.
It works really well. Well enough for me to be able to guarantee to you that it will work, even for you.
My The Time Machine That Really Works works first time, every time.
Never fails, like a Bic pen, a Zippo Lighter, or a Kleenex tissue.
Anyhow, it’s rather magnificent, if I do say so myself. It is actually a stunning invention, on the order of the Attentiasizer, the underwired bra, and smokeless gunpowder.
So how does it work?
Well, I’ll be only too happy to explain. First, you buy the Orb, “The Time Machine That Really Works”, which you’ll find on our goddgames site when we’re good and ready to get it up there, and deal with the rush of millions of downloads.
Stranger things have happened. Forget I mentioned the stranger things. Now that I think about it, I don’t really want to remind myself of those stranger things.
When you enter my The Time Machine That Really Works, you’ll have an opportunity to level up with incense and candle to the left and right, respectively.
Incense fumigation and candle-burning will give you the protection you need as you travel through the raw vibrations of the Time-Tunnel.
Merely walk forward, as the text in the upper left screen tells you, to propel yourself ten seconds into the future.
Nothing to it, right?
Merely march straight forward, and ten members of the Time Guild vanish as they help you to pass the time — the eleventh is there to close the Orb and whisk you away to the goddgames web page, where you’ll find more of interest.
When the eleventh guide has vanished, the Queen of Space & Time will be momentarily revealed. If you know how, you can ask her for special help before the Orb closes down, some three seconds later.
I’ve only done it twice.
So that’s it. There are some fun features, not the least of which is the propagation of the thing around the planet and beyond. Continue reading →