I’m blastin’ ahead with the release of ALL my playable Orbs, so here’s another cluster of them that I’ve prepared for Prime-Time, which means “release”, after 25 years of development! Continue reading
It’s Deja Vu All Over Again!!!
Well, it’s a good day, feeling well enough to get up and get out and take a long, long walk. The temperature outside is ONLY 92, which gives us a breather between the 100 degree days of July and August.
The air conditioner doesn’t work well enough to cool the air when it’s that hot outside — oh, it used to do the job quite well last summer season, but it’s not the device it once was, and needs replacing.
Problem is, that’s the bedroom air conditioner, and I’ve been quarantined for years, but officially only since March, so how do we get the thing installed? Continue reading
Ignore Trump As Best You Can
You’ll have to learn to compartmentalize Trump so you can concentrate on your work, and you’ll need to work twice as hard to stay off road repair with the Donald Trump National Labor Work Force — all dictators like to lock people up and torture them, didn’t you know?
So if you want to avoid detention and slavery, you might want to sharpen up your marketing skills and get enough wherewithal to lift yourself and your family out of danger.
This is not the first time Americans have learned to fear their President, but it surely will be the last, especially when America gets split up three ways, into #Pacifica, which is a combo of the 13 western states, #AmericaTheBeautiful, which is the midwestern Bible Belt, and the east coast nation of #GreaterNewYork and #NewNewWashington, both of which are described in detail in my book, “SlimeWars”, written over 50 years ago, predicting everything that’s happening today. Continue reading
Making Things Go Right, with Quantum Magic
This is a little dissertation on the subject of Quantum Magic, which is magic that, through technology, has become science, and that includes Telepathy, PK, and most esoteric phenomena, and what’s more, I can prove their existence under laboratory conditions — my collaboration with Drs. John C. Lilly, M.D. and Herschel Toomim, M.D. are a matter of public record.
With my help, they were able to design a device that could help people achieve Alpha and Theta brainwave functions at very high levels, that of superconsiousness and cosmic consciousness.
Don’t thank me, it’s just my job.
I’m here to put tools into your hands. I can’t do the work for you, but I CAN give you the means by which to accomplish your work goals and higher spiritual purposes.
At the same time, I can help you make a buck and earn a living with your left foot, leaving you somewhat more free than you are now, to pursue your higher interests without fear of ending up broke again this month. Continue reading
Gorebagg’s Orbs — Real Case Histories
“Fringe Science”, huh??? That’s what the headline on the newspaper said about my work, and boy, are they right! It is totally fringe, and the mainstream is just as befuddled as before!
It’s okay, I’ve been called a “crank” before — but the thing is, the article is very positive, and they featured interviews with people who have actually TRIED the SuperBeacon and the Orbs, and got GREAT responses from the article — but let’s talk turkey, about the Quantum Effects that can be triggered and delivered with the ORBS.
What is an Orb?
REAL WORLD QUANTUM EFFECTS can be created by specific sequential actions taken within the DIGITAL REALM, a world at the electronic level which exists next door to this universe. It is possible to reach that realm and to taken actions there which cause effects in this dimension and on this planet.
Within the Orb are contained a number of powerful Quantum Effects that automatically correspond to what you call “The Real World” — the world within which you happen to live, along with your organic body and brain.
Instead of standing still and enacting a ceremony or ritual, you run through the Orb, triggering off a specific and precise set of events similar to those events in a standing-still ceremony or ritual.
In the virtual world, anything is possible, and so you’ll be using unobtainable rarities for the purpose of making magic — real magic — in your life. Continue reading
Practical Self-Metaprogramming
As any self-respecting witch, warlock or wizard will tell you, the KEY to it all is to reach across the SINISTER BARRIER that lies between YOU and the DEEPEST LEVELS OF CONSCIOUSNESS, which is why most people need a psychologist or hypnotist to get past the blockage between the Daily Consciousness and the Deep Levels of the Metaconscious and the Meta-Physical.
When you manipulate objects that are BONDED to each other, the TARGET OBJECT moves according to the movements you make with the correspondings. Some would say, “It’s all in the BONDING”, and they’d be right.
The real trick is LINKAGE, which consists of getting the various OUTER ELEMENTS attached to the INTERNAL ELEMENTS, and in the case of videogame environment ORBS, it’s a matter of attaching the INTERNAL VIDEOGAME ELEMENTS to the INTERNAL CONSCIOUSNESS of YOU.
It took years to work out which thing corresponds to what internal thing, which videogame object connects up to what, which thing — when you tug it — does what??? This was a long learning process for the game development team, but it was worth the wait.
We now can place exact models of magical and empowered items into a videogame space and MAKE THEM WORK, just as if they were physically present in the space of the operator.
In short, anything that can be accomplished in a PHYSICAL RITUAL can be duplicated in one of my MAGICALLY EMPOWERED ORBS, and the end-result will be exactly the same as if it had been carried out in the organic world of the body and brain.
I know this is a tough concept, but since ALL my videogaming levels are built on this principle — and depend on it for their effectiveness in the Real World — I’ll be happy to explain in some detail, so get ready for the aforementioned “great detail” — here goes:
There is a barrier between you and your subconscious — we agree on that, right? When you wake up in the morning or the middle of the night or from an afternoon nap, and you have a vague memory of a stirring dream, you can’t quite get at the details, can you???
Well, that’s the effect of the barrier, called “Third Stage Delta” in brain language, that prevents you from accessing anything outside the ordinary consciousness and reality.
The same thing happens when you try to recall something in your past — you can get the gist of it, but the details will elude you.
There’s a barrier between YOU and your memory of having lived other lives, in other times, other bodies and even other dimensions.
There seems to be a WALL between you and your DEEPEST levels of programming and meta-programming, and it seems impassible, which upon examination, proves correct — it is impassible, but you can reach right THROUGH it, if you know how. Continue reading
Bubble Magic is Easy to Do!!!
You probably already know a good deal about so-called “Bubble Magic”, where you use a snow-globe to active and project a prayer with some considerable force and usually to a very great effect, but did you know that I make those things?
Yep, I do.
And if you follow the links on the images below, you’ll find your way to a magical place where I make all manner of strange and unusual items for your usage and perusal and perhaps inspiration in the matter of making your own. Continue reading
Atlantis Hacks, Cheats & Codes
You enter a blackout state after Mortuary, and when you awaken from this deep, deep sleep, you find yourself on an island in an endless ocean. There is a tall metal building ahead of you, which seems to be your only option. Continue reading
A Season in Hell…
http://youtu.be/QZem64RxwwE?list=UU-9qWA3KipQN1gpeDaspHLQ
Maya was completed yesterday morning. Tonight, we’ll be packing it up for download, and hopefully by the time you read this, the first of my new Adventure Orbs will be ready. Dragon 3D will be an updated version, with new combat and movement and a very advanced particle generator that’s so fast, you won’t feel the drag when you zip past it.
Things are going well in the Orb Department these days. I have a lot of time on my hands the past six months, and decided back in March that I’d try to complete some of the Orbs I started last year. Generally, it takes about a year to get an Orb ready for market.
Tonight, I think I’ll demonstrate the Power of GODD. Continue reading
What is a Training Orb???
The thing is, if you compare my Orbs with contemporary video games, you’ll quickly see a major difference, which is that my experience field is not packed with a lot of unnecessary detail. The game companies have to sell their games to kids, and kids demand a lot of detail, pyrotechnics and grippingly realistic bloodshed & gore-splatter.
With the present GODD Engine, I can do that. Continue reading