Back in the previous century, I was a sculptor working in bronze, acrylics, wood, glass and plaster, to create pieces that delved deeply into the mystique formulated by my sculpture teacher Renzo Fenci, at Otis Art Institute, where I studied sculpture and 3D art, as “a grouping of interpenetrating masses”, and that’s how I sculpt.
I take masses and cram them together, pass them through one another and in other ways distort and adapt, to create a finished product that is in fact a self-contained universe, similar to the one in which we now seem to live. Continue reading →
I’m on my way to the workshop even now as we speak — well, actually to breakfast and THEN on to the workshop at 6:30 AM on my 80th birthday. As baseball legend Yogi Berra famously said, “It’s Deja Vu all over again!”.
Well, here’s the VIRTUAL SCULPTURE TOOLS I promised yesterday: Continue reading →
I have a plan, which went into actual production last night. I worked on the “My Daily Horoscope” Orb for about four hours, then hit a technical snag, and went on to finish some sculptures in my sculpture boatride Orb, with the idea of solving the snag sometime in the morning.
Roll them dice, Casper. What I mean is, every night I make at least one virtual sculpture, and it’s as easy as when you were a kid stacking hardwood maple blocks, and what’s more, I have an art market that enables me to offer my pieces at $125 each in an edition of 22, and $32,500.00 or more for a one-of-a-kind original and, of course, they’re all signed, numbered and accompanied by a COA.
If you can grow your social media, you can easily start to turn big bucks for your artwork, regardless of what it is or what it looks like, because it’s not about your art — it’s about YOU, and about your relationship with all those who support you and approve of you, and that NEVER includes your parents, so let it go.
You can cash in bigtime on the virtual art market if you get in on the ground floor, and that’s exactly what you’re doing.
You have the Ultimate Weapon in the game — the Godd™ Engine & Editor, with which you can make anything, and maybe even SELL your art for incredible amounts of money — keep that $66,000,000.00 NFT in your sights as you put up your art pieces on eBay, etsy and others, like fine art america, artpal, amazon, storenvy, minted, society 6, casetify, zazzle, redbubble, artfinder, artplode, ugallery, saatchi art, shopify, artnet, artsy and even opensea and other NFT vending sites.
It’s easy to make a NFT from a Godd™ Orb. Just press f4 and look for the screenshots in your GODD directory, in the folder labeled “SNAPS”.
You can create a video of your sculpture using FRAPS and any video editor. I happen to use “Open Shot” which does everything I need it to do for my NFTs and my #shorts videos.
Anyhow, I always enjoyed playing with my hardwood blocks, of which there were more than 100, because my uncle was an amateur carpenter, which means he measured once and cut more than twice, so it left a lot of bits and pieces, and it was wartime — WWII — and everything, including wood blocks, was scarce.
Maybe you were a plastics blocks kid, or you never got a set of any kind of blocks, but you get the idea of playing with blocks. You put blocks on the floor or table, and you pile other blocks up on them, making shapes and stuff.
Castles are easy. When it comes to fine abstract art, things get a little more difficult and there are considerations that you throw in there, like you might not use a Raggedy Ann doll in the middle of your found-objects assemblage, but you’d be wrong to leave it out.
Assemblages were my specialty, although I did my share of portrait busts to make a buck. These virtual sculptures are assemblages of boxes stacked on each other, some slanted, some not, but it all comes down to one thing, even though it’s true that I create a bunch of virtual blocks within a 3D environment, and stack them up to make interesting shapes.
But basically, here I am, at the tender age of 80, and I’m just now getting around to doing exactly what I was doing when I came in — playing with blocks and looking for someone to change my diaper and give me a cookie.
That’s pretty much what we do in the Upper Atmospheres, too. We play with blocks, and that includes your universe, which is a single drop of water in the Real World.
Well, not actual water. And there are no cookies, not the kind you’d want to eat. As a matter of fact, eating is not encouraged in the Higher Spheres, but you already knew that. Continue reading →
Virtual Sculpture is not digital art. Digital art is produced one way, and virtual sculpture is produced in an entirely different way.
Virtual sculpture in its purest form is an artistically stacked set of one or more boxes in a virtual environment.
It’s built, not painted, and the result is more than an image. It has BUMPABILITY, meaning that it’s got collision effects, and you can bump into it, thereby fulfilling Mata’s classic answer to a student’s question, “What is Real?”, to which she responded, “Real is whatever you bump into.” Continue reading →
Many years ago, when I was about 19 years old, I decided on art as a professional career, and with the help of Lee Krasner, Elaine deKooning and others, I did rather well, with a few sales in the six-figure numbers, although just barely squeaking by on that measure.
My average softball-sized bronze sculpture went for about $350 at first, in the sixties, then gradually topping off in the $22,000.00 range in the 1980s for my larger and more complex — and therefore more expensive at the foundry — bronze sculptures, usually with onyx bases. Continue reading →
It seems like yesterday that Dickie Dawson and I ran comedy skits at his “Tempo” show on KHJ-TV Los Angeles.
It was only one of many daytime tv shows I did back in the day, along with hundreds of hours on radio, mostly Pacifica PBS shows with Amanda Foulger and others, plus workshops at Esalen and across the country. Continue reading →
Whew — spent the entire night from 5:50 PM last night all the way to breakfast time, on Ken’s project. I’ll explain:
Suppose you’ve got some “junk silver” coins, mostly of the walking Liberty Half variety, and some Morgan dollars and a few Peace dollars, but they’re worn down a LOT, so much so that you can buy and sell them at “melt” price, which is what the daily price is at the refineries.
Mind you, even the BU Bright Uncirculated coins of these types are butcherously low-priced on eBay. Continue reading →
You can order the Victorian Christmas Pocket Mission Pak, or you can get the whole set all at once. What are they? What a question!
It’s definitely that time of year again, time to dig out the old wallet and expend what little is left of the year’s economic disaster. In other words, get out there and shop.
If you want some really good things for which to shop, I can give you a few holiday ideas: Continue reading →
Here are the exact color-frequencies you’ll need in order to fully utilize the Mantra technology:
Bardo Color-Coding Hex Numbers:
VIOLET — 7C1375
BLUE — 0000EC
TURQUOISE — 00A3FF
GREEN — 00C900
COOL GRAY — BAC4C6
YELLOW — FFFF00
WARM GRAY — C1BFFF
ORANGE — FFC751
BROWN — B27800
RED — FF0000
Where “0” is always zero, not the letter “o”.
These hex numbers will work with all forms of Mantra technology. Not much in the way of the amount of information here, but useful in the extreme.
The colors in the godd engine are going to be slightly different, due to variations in screen, drivers, and designers.
My specifications and Orb construction rules allow me to release absolutely any kind of video game or experience, and have the Bardo Triggers well in place.
Those Bardo Triggers will not affect anyone who is not sensitive to the subject, so they can be freely applied in a variety of Orbs, which I have already done.
Any of my Orbs that are actually used and traversed will trigger Bardo Memories and Effects, and generally cause one to follow The Teaching and The Path.
It’s automatic, and it’s no big deal — it’s what I do.