I was asked this morning as we worked on the 0//0 level if it would help to run through it a number of times, and specifically what effect that might have on the Runner.
Find True Happiness, True Love & Perfected Liberation in Less Than 15 Minutes!
Tried many times to find True Happiness, True Love and/or Perfected Liberation, and failed miserably every time, right? So what makes me think you can find True Happiness now all of a sudden? I don’t only think it, I KNOW it, and I can — and will — prove it to you. But first I want you to consider — if you could have ANYTHING YOU WANTED, what precisely would it be? I have a method that helps you decide on a goal, any goal, and helps you achieve it within minutes of setting the goal.
Projectile Ballistics and Faith
http://youtu.be/bP1aZCI8EN0
Once you have a working projectile with real physics operating to produce apogee/perigee ballistics, Faith is certain. Beliefs may come, and beliefs may go, but Faith is always with us. Let’s talk weppins. First of all, in real combat, there’s not a lot of blossoming fireballs going on out of muzzles — you want to suppress the sound and the sight to prevent sniper spotters from getting a mark on your position.
MAYA 3 Is Near Completion
http://youtu.be/2FoBsfbTEQI
Well, give me a few hundred more hours and I’ll have her ready to drive. I still haven’t put in some of the misty things and dank, murky, darkened tomb hallways and close, cramped low-ceilinged cut-stone corridors that must be lit by a small lantern, casting only a little circle of light. This level is inspired by a visit to a number of tombs in 1969. I didn’t have to use the photos I snapped — the experience was captured wholesale and put into these eight tough Pre-Columbian tomb settings. Is it retro? Not enough to suit me, but yes, it is — however, many of the effects could not have been produced Back In The Day, so it’s a blend of retro design and very advanced programming. It is a timed game, with timed adventures and puzzles to solve.
King & Queen Sewer Rampage
http://youtu.be/8Mx6ImKpqng
Just happened to run into Coupon King & Queen and as luck would have it, I’d forgotten to disable my FRAPS, so was playing into the wind, so to speak, creating my own torpid and turgid lag. I blundered into this sewer action and thought, “What the hell??? Why not?” So I did a FRAPS vid of it and here it is. They are legendary and deservedly so; King actually survived that surprise Uber attack from behind!!! Check out his artful dodging! Party on, dudes, see you in-game!!!
Testing weapons, movement, pursuit, treasure boxes and ammo dumps
http://youtu.be/qD9DzVOqsRU
Just for your edification; this is a video of today’s test of off-line combat, pursuit, movement, treasure boxes and ammo dumps. No big deal, just thought you’d appreciate an “insider” glimpse of how we work.
Some Thoughts on the Subject of HTK
http://youtu.be/SDiYzEYQjIo
What is HTK, anyway? HTK is a game programmer term referring to the number of hits it takes to kill something in a game. It comes from D&D, which is “Dungeons & Dragons”, invented by two friends in the sci-fi fantasy realm, Dave Arnesson and Gary Gygax, both of whom became millionaires just prior to passing to the Next Realm in the Sky.
Thoughts on Virtual Combat
Alta Rydder is ready for action in GoreBagg’s Dragon 3D 1.08 beta version — this is totally updated and upgraded; it’s mistified and Goddlike. Let me throw a few thoughts out here about virtual combat.
First of all, every character that you as a level-designer plunks thoughtfully down into the level map is real in its own world. You’ve got to get used to that idea or you can’t really write levels. There’s more, much more. Read on…
New Super Computer
I’m just logging onto my new supercomputer for the first time. Claude installed it and got it running, and I’m in the GODD editor making a terrific and high-impacting level for you reincarnation buffs! I’ll be meeting folks in-game for reincarnation training all this week. This is an Afterlife Adventure I’ve been working on. You can download it. I’ll be personally hosting the Bardo Run on Saturday. See you there.
L@@K!!! Reincarnation Awareness Levels
http://youtu.be/pZBIG0FpbFw
These are just a few actual gameplay screenshots of some of 1100 different levels that we can go through together, during which you learn the correct responses to many difficult bardo situations, gather shamanic force, learn basic magic and learn the art of Magic-Find and Amulet Crafting.
You can use your Matrix and SuperBeacon to power your online journeys! Safaris leave the dock every day! Find out more! Don’t click here! Use the power of your mind to find out how YOU can participate in this incredible Real-Life online adventure! You can get the music at http://www.cdbaby.com/cd/faxl