I’ve been having a wonderful time in Wonderland this dark and stormy night. Here’s a bridge I’ve put in over Beaver Brook. You can see the Tip Toe Inn on the other bank, along with several Medieval outbuildings and sheds. Just to the left across the bridge you’ll find an outdoor farmer’s market. The Growing Fields of Bob Barker’s Farm are behind you through the Portal Gate. (turn page)
At the moment, here’s the way the Engie Package shakes down for all orbs in my newest latest creation, InfinityVille.
OSELCHAR selects the engie mode. Tools for the Engie are assigned thusly:
TOOL [0] ZOMBIES
TOOL [1] BIGIFIER
TOOL [2] SMALLIFIER
TOOL [3] ALLBIG
TOOL [4] ALLSMALL
TOOL [5] KNAPSACK (PUT IN INVENTORY)
TOOL [6] PLACER
TOOL [7] DUPLICATOR
TOOL [8] DESTROYER (ERASER?)
TOOL [9] CLASSDANCE
Going into PLAYER mode from ENGIE mode turns the monsters to “SEEUM” from ‘NOSEEUM”, and they will now attack. In ENGIE mode, you can biggify, smallify, move to inventory, duplicate, carry, plant and position any object that allows ENGIE commands. When you are in PLAYER mode, your weapons can only be used against a ZOMBIE, BAT, DOG, DRAGON or MONSTER.
You’ll soon be able to download the beta version of “House & Tree”, the first orb in the series. You’ll be able to share your very own versions of the game, called “mods”, with your friends. All they’ll need is their own copy of the game, and they can use your mod!!! You can make as many mods as you want!
Okay, I’m off to a developers’ meeting with VAL, about designation of tools, and you stayed with me through the dissertation, so here’s a fun reward, the result of several hours of sleuthing out great videos on youtube, shaman style:
See You At The Top!!!