Silicon Estates is Alive and Well!

Here’s what I’ve been up to tonight — listing some of my many architectural creations in second life.

They can be carried as virtual charms, or actually set up in a second life environment. You can rent them for about $20 a month, often even less, and there’s enough room in there for several villagers.

What I thought might work is to set up a small village, not too many prims, for maybe 20 people, each contributing a dollar a month to the Village Project, under someone’s private ownership, so it can develop commercially.

My thought was a shopping village that’s open only two hours per week, on either Saturday or Sunday.

Goods can be displayed and purchased directly from the in-game environment, and payment is automatic and instantaneous, exchanging lindens for an item that goes into the inventory of the buyer.

The spaces could function in many different ways on a social dynamic level. Commercially, I can’t say as much, but these have functions in the MetaVerse — it can be translated into the metaverse language, or just plain copied.

That’s where good design comes in.

Now, what about making some things and putting them upĀ  on the marketplace, and making a virtual exhibition showroom out of the results?

That’s exactly what I’m doing here as an indication of just one possible direction this could take, and the rest is up to you to figure out.

See You At The Top!!!

gorby

How to sell Virtual Sculpture

Edition of 10 Signed Numbered ORB contained on USB Wallet Cards

Want to create and sell your virtual sculptures? The problem has always been safeguarding the software, but what if that wasn’t what was valuable? What if the USB flash drive itself was valuable ONLY because it had been SIGNED and NUMBERED by the artist?

I make my virtual sculptures in editions of 10, at least that’s the current plan.

You pay $35,000.00, you get ten signed and numbered USB Flash Drive Wallet Cards with screenshot of your sculpture and the godd orb containing your sculpture gets tucked away inside for easy access and gameplay if desired. Continue reading

Virtual Art, not Digital Art!

What I produce is virtual art — housed within the context of a 3-D environment. While it is arguably digital, that’s not how it will become known in the future, and virtual art IS the wave of the future, particularly that art aimed specifically at the cellphone user.

Yes, your 22nd century art collection will be housed within your cellphone or on the cloud, and collectors will go to great lengths to achieve uniqueness.

I have a very sophisticated ten-key padded lockable flash drive, into which I intend to place my UNIQUE Virtual Fine Art, to insure its scarcity. Continue reading