PORTAL BASICS

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This doorway looks ordinary, but when triggered correctly, it works as a WormHole.

PORTALS are passages through barriers between spaces. Sometimes a Portal is a WormHole, but it can also be a simple open passage, a tunnel or a doorway.

Many XD (Extra-Dimensional) Portals are barred and locked. Here’s the basic secret to unlocking those Portals:

Every Lock LOOKS CONSTANTLY for the Key that will open it, but in order to make that work, you MUST find the LOCK! Continue reading

A Matter of Gravity

 

Dave Prowse headed up our London Prime Study Group in the 1970s.
Dave Prowse was a prime participant in our London Sci-Fi Fantasy Cons — he lives with his wife & 3 children in Bristol, UK.

Gravity is often thought of as one of the few “forces” that travel through the universe, pushing, pulling and getting in the way of everything, cluttering up the whole thing with their interactive interactions, as it were.

“Modern” science knows nothing of forces — what they are, why they are here and where they come from. Some scientists think they’ve isolated four major forces that govern the Einsteinian Universe — The Strong Force, The Weak Force, Electro-Magnetism and Gravity.

Shit, Gravity ain’t even a force. It’s an effect of Space-Bending, which is itself a result of information imposed upon or embedded within the Space-Time Matrix, which is a phantom projection oriented on the grid, with “objects” placed where an effect is to occur.

Weak Force, Strong Force — who named those two things, anyway? Some addle-brained super-scholar must have hit on those…

“Say, I’ve just discovered the two most fundamental forces in the universe,” exclaims Scientist. Continue reading

Street of Dreams is Starting to Take Shape & Update

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On this side of The Shift, the Street of Dreams is a complete range of Temple environments created by me; each leading to a profoundly different world with a different set of work regulations and work conditions.

My wondrous shops and Jazz Club are gone, alas, as are those of Space and XxaxX, sigh, but we gotta have bypasses, and it’s up to us Vogons to put them in, and that’s what I did.

UPDATE ADDITION:

I’ve managed to buy and put up two more temples tonight, and I want to hasten to add that SpaceBuddhaa has an enormous multi-story gallery & shops boutique, housing many of her wonderful decorating items and other wondrous goodies. It’s on The Strip, at 3201 Meters, along with my Fashionista Shop, right next door to hers.

Bottom line, Spacebuddhaa, XxaxX and Leslie Ann are deluged by tons of stuff coming back into our inventories, but it does make room for the Temple items necessary for their function, and shops are not the primary purpose of the Ashram. Continue reading

I Spent the Night Alone

 

I spent the entire night roaming the Ashram at each and every level, analyzing each area and noting which I need to do first and which can wait until some other time. I now have a full breakdown of the exact location of each and every meeting space and workspace in the Ashram and the number of prims available to deal with each.

I am happy to say that my Far West Region, which was strapped down to just hundreds of prims, has now a nice juicy 11,101 prims with which to work, and I’ll need every single one of them to do what I’m going to do there, upon which I’ll now elaborate: Continue reading

Monday is Music Day

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Terry Melcher and Mark Lindsay

I snapped this photo of my friends Terry Melcher and Mark Lindsay with my Mamiyaflex Medium Format Camera back in 1966 or 1967, either at RCA or at Cielo Drive, I can’t determine from the photo clues which it was. This photo is the result of a night’s search through thousands of negatives to locate it and the others I took of Terry back in the day.

I’ll catch you up on how I spent my night: Continue reading

Oh, Boy, Am I Excited!!!

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Oh, boy, am I excited! More excited about anything in GODD since the invention of the Remedy Orb!!! Actually, I’m more excited about anything that’s happened in the past decade in the realm of GOOD GODD™ Orb Training Levels …

After more than 30 years in GODD™ Games development, I’ve brought my skills to the perfection of the ultimate group dungeon experience, and after thousands of constructive failures, I have my first Success. It’s called “Reality Shifter 1”, and is the first of nine Orbs created to train one to cross boundaries and recognize the shift through signs & portents.

That means “if you weren’t paying attention the first time through, no matter how good your memory is, you won’t notice any change.”

My Reality Shifter Orbs teach the Being to see, record & remember. You will gain the skill to see across boundaries of all kinds, including death and rebirth. All will be open to you.

Continue reading

…But Wait, There’s More…!!!

This is a short addendum to the previous blog, brought about by comments made locally on the blog…I’m right in the middle of trying to catch Oz before he goes on a recording trip in order to make the ammy inductions, about which I’m very excited, in the YoYoDyne sense of the word.

None of the previous blogs were addressed to any individual — the comments were and always law-comformably must be general and inclusive of the entire audience. You never know to whom you’re speaking, as my Naqshbandi friends will have me say.

This blog is addressed specifically to SpaceBuddhaa, but I’m posting it for the general good. These are items that could be used to spot Reality Shifts, and I’m sharing them with the whole gang, although only SpaceBuddhaa would know the significance of most of these addendum items of change:

1.   As of yesterday, Holly is no longer at Dr. Magnussen’s, nor even in California. She and her husband bought an rv and took off in it, for parts unknown. She is, in this Reality, not there and never has been.

2.   Sam no longer works at Staples. She is managing the deli at Safeway in Grass Valley, and is happy as a clam doing just that.

3.  Amy is no longer permitted personal visitors at the shop as of this change point.

4.   Tiffany is no longer working there, as of this change point, and she is now a pro model.

5.   As of today, both of Dick’s eyes work.

6.   Bunny’s apartment is up for rent.

7.  Kurtis got married.

There are many more small items, but they add up quickly with as huge a space change as we just had.

PS: Please announce that we are now live on livestream, the channel you set up for us, and I’ll be celebrating the VERY FIRST DAY OF BROADCAST today LIVE on there, and I dedicate the broadcast to Prosperity North and Prosperidad Espana!!!

Love and Blessings and Peace and Harmony to all!!!

See You At The Top!!!

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Reality Shift Alert

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photo of E.J. Gold & Robert Anton Wilson during reality shift 1980.

You’ve just had an example of one of the grossest and most obvious Reality Shifts we’ve had in a couple of years. What happens is this: you wake up one morning, and unaccountably, absolutely everything is somehow different. The differences are generally subtle and hard to detect unless you’re a very experienced XD (Extra-Dimensional) Voyager, and you happen to have a very good CROSS-MEMORY.

The CROSS-MEMORY is what doesn’t disappear when you cross over into another parallel world, which happens on a tiny scale every day, but this recent boundary crossing was enough of a whopper to make you sit up and take notice.

At last, a clear and easy to understand Reality Shift Transition that I can point to and we can examine it in detail.

GUILDENKRANTZ EFFECT

When a major Rift and Shift occurs, you FEEL it, but usually can’t SEE it. In this case, it’s quite visible. The Guildenkranz effect is this: one minute you’re one place, and the very next moment, you’re somewhere else.

I refer to the play, Guildenstern & Rosenkranz here; whenever the characters are needed onstage to play a scene, they suddenly shoot there, fall there, stumble in there, whatever it takes to get them to the right place at the appointed time.

In a Reality Shift, the receiving end literally pulls you to it, you don’t go there, so the net result is:

Wherever you are now, that’s where you’ve always been. Continue reading