Rocks & Luck

The giant print flipper allows pieces up to 30″x40″ to be shown.

There’s this big chunk of mountain that comes crashing down to the river some 540 million years ago. It gets broken up into smaller pieces and then eventually is ground down to a bunch of smaller stones that get buried in the gravel bars of the rushing river.

As they roll downstream, they contact other similar rocks in the river and, just like it happens in a lapidary “tumbler” device, the stones grind and polish one another.

The process can be sped up in a lapidary workshop, merely by adding some grinding abrasive compound — it’s a simple cutting powder that you’d put into the water in the rock-tumbler.

The rocks in the tumbler go ’round and ’round, grinding against each other, sometimes for months, but it’s a LOT faster than the river method.

If you were to produce the ringstones and brooch stones that I offer in my rock shop, and you had to glue a dop stick to the back of the stone and hit it with a diamond cutting wheel, and then shape it, form it and polish it, that would be the work of several days.

All I have to to is hop into the car and drive 55 miles away to a landscaping yard where they have enormous bags and heaps of rocks, and select the ones I want, get them weighed and priced out, pay the invoice, load the rocks into the trunk and drive back home, another hour’s drive.

In all, I spend about an hour to an hour and a half choosing the rocks that I want to get. We’re pretty friendly with the landcape arts people, and they help us quite a lot to get loaded — in the freighting sense of the word — and they often have suggestions about rocks that they’ve just gotten in. Continue reading

River Rafter

raftercover

I’m working concurrently on 19 orbs, most of which are 99% done. I’m waiting for a stable water engine before releasing any that contain water journeys (gosh, just think; soon it will be “journey’s” and “journies”, and when TXT becomes the Official Language of Earth in just over a decade, the word “journeys” will have been swangled into the TXTWRD=JRNY. Gee whillikers, is there no end to human ingenuity???

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Take the S.S. “Respawn” to Freedom!!!

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There it is… the SS “Respawn” at her docking station in RiverWorld I, which is only hours away from Prime-Time Readiness…(She’s equipped with a convenient ATM machine at her engine area.) When the engine is net-player ready, which it isn’t yet, but I’m sure it will be here tomorrow, you’ll be able to board the boat by the dozens and have a river pilot take you up or down the river. I’ll be making the “Mark Twain” riverboat in the next orb, Riverworld II, which I’ll be starting tonight, in order to have it ready by the time you’ll need it. Two boats are required for the next level. These expeditions have stops along the way — circles, dance areas, picnic grounds, gathering places, performance venues and sacred ritual areas, all reached by riverboat as a group. Waterway Group Adventure Games are also on the way — I’ve started an Expedition I orb tonight, which I’ll work on as solutions present themselves. It’s a very difficult project because it involves taking the new GODD engine into realms not yet explored. I’ll post my advances in this area as progress is made. Stay tuned.

See You At The Top!!!

gorby

What I’m Doing Right Now

riverboat1

This is what I’m doing right now, instead of trying to work online. I probably can get online tonight, but no… I’m in the GODD engine in my new River World I, which is an orb where you’ll be able to take various types of boats up-river. Sure, it sounds the same as in Second Life, but it isn’t at all like Second Life, and I’ll explain why:

Our GODD ® development team — Dick, Claude, Barbara and I are the whole shebang at the moment — have been working for the past quarter century to create the engine we now have at our disposal. It is flawless, the movement smooth and fine, the visuals clear and easy on the eye and the effects are truly awesome, as in “colliding galaxies”.

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