Promote Your Song

develop 2d and 3d game in any platform

This is just one example of the kind of building this guy does — mostly Kibri Kits and City Classics style, looks like a miniature train layout, which is exactly what we want, only we want it for the iphone and android, and our game engine just doesn’t go like that, we only do PC games with the Godd™ engine, and I’m not trained to handle the Unity engine, although I’ve tried.

Here’s an interesting possibility… This guy, firasferjen319, claims he can write the whole game in any platform — for android, ios, windows hd, and here’s the problem it solves:

We don’t have any way of rewriting our games as an android or iphone game. The best thing would be to simply copy the game over from PC to a smartphone platform, so I’d send him my game and ask him to come as close as possible to it. Continue reading

Android Can Do & Can’t Do

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View of BardoTown on the Android Phone App

We’re at the end of the very first week of our new Android Godd Engine and in our third decade in the GODD Engine. The Android engine, which I have dubbed “AndyGoDD” has accepted BardoTown without groaning too much, so I’m ready to prepare a map for release, and the very first map we’re trying to bring out into the Android app store is BardoTown, my largest and most complex map. Why the toughest, most demanding and most likely map to go wrong, for our very first Android effort? Think about it.

We need to know what parts break down first, if any, and I have to know for sure that most of the folks who download it will be able to use it on their Android smartphone. Continue reading

Androids on the March

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Map of First Level in new game “X” — to find out what the game is and more about how to participate in the experiment, tune in to the Inner Circle Workshop (ICW) tomorrow at 6:30 am PDT or wait until someone tells you about it later.

Each of my mobile app games has 25 active levels. Claude has given me tons of great resources that work incredibly well in this tiny gaming environment. It’s easy to see detail in there, because there is none. It’s broad-stroke city, folks. Here’s an example of a screen:

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This should be about the actual size of your mobile app screen, if I’ve calculated correctly. As I said, there are 25 levels, and each level is crammed with excitement and challenge. I’ve spent the past 6-7 weeks on an average of 10-16 hours a day, totally and unremittingly  dedicated to getting these mobile app games out there, and Claude has been chipping away at the brick wall that is the computer programming field, looking for solutions to online problems, such as sound, which we don’t yet have, but are close to working out. You’ll soon see why I’ve been delving at this, getting my level editing skills back up where they were 3 years ago, when we had to dump the project because the software wasn’t there yet to allow us to slip one of our games into the right “enrobement” for the app stores.

See You At The Top!!!

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Snap-On Tools for 3D SmartGames

We’ve thoroughly player-tested our TouchGodd® games on browsers. Not only do they work, they’re very popular, but because they can’t really be played on a smart phone, they haven’t received recognition or massive downloads as yet.

One point of some paramount importance: I’ve included a video here on how some people are solving the massive-multiplayer issues of a browser-based videogame, but the real issue here is a combination of ignorance and arrogance.

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What I’d Like to See Happen

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I’m sharing with you some of the thoughts expressed between myself and my development team… At the moment, when objects are picked up by the pickup tool, they go into inventory as promised by the accompanying text. However, upon tossing the object back out of inventory, it tends to hang at around z=32 or so, instead of finding the floor. The script needs to read “look for the floor or top of box”.

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A Brilliant Plan or Disaster Ahead???

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One of many Storage Rooms you’ll find in Dungeon Deep due for release very soon.

Okay, here’s my plan for my farming orbs: my idea is to make each world, such as House & Tree, Dungeon Deep, Village Square and Dwarf Mine unique and separate from the others, although within a game such as Village Square, you’ll find subordinate areas such as Tavern, Mineshaft, Mausoleum, Vaults of Time, Growing Fields, Storage Rooms and Church Interior. It’ s all very complicated, and I’ll explain why…

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Comic Books and Tarot Cards

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This is the look of my Medieval Domain, the home of some of my high level of detail tarot decks, notably the dragon, medieval and Falconetta Tarot Decks. I’m also working on a few comic books, notably Zombie Girl Comics and Vampire Comics. I’ve come up with a DIY (Do It Yourself) Comic Book Kit, if anyone’s interested. It’ll cost around $50, if we’re lucky and the layout printing job doesn’t come in any higher than I’ve planned for. What the kit consists of is a layout set, ready for your drawings, captions and text balloons, making a pocket-book sized comic of 40 pages. The cost of creating a full-color 40 page comic book today is somewhere around $50 or more, and that’s in quantity, unless you go off-shore, in which case the cost per single copy of full-color full-sized comic comes to around half a buck, but then there’s shipping and customs. Whew. Give me Staples copy center every time, and a deal where I can print a single copy per demand at an acceptable retail cost. What do you think of the idea of using GODD screenshots like the one above in a full-color comic? If you want to keep in touch with all the latest stuff, I’d suggest that you follow my tweet, you should pardon the expression, and get on our special “notify me” mailing list — you have to ask, practically beg, to get on that list; we don’t put you there, unless you want to be on that list, and demand it. My method with new folks in study groups has always been “make ’em work for it”, meaning The First Initiation is to actually get off your lazy butt, leap off the couch, switch off the Smart Phone, and swing into action!

See You At The Top!!!

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Introducing “Quantum Contact Coin” Sets

Most folks don’t have coins minted in their honor. I wanted to offer an opportunity to acquire coins of interest to spirit mediums and anyone using the Prosperity Path Oracles or Seances. These coins are associated magically with the individuals by a variety of connections and coupling factors, the most obvious of which is the date of the coin.

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What To Do While You’re Waiting To Die

Clearly, this Rolex Oyster does little good the day after you die. If you’re living on the clock, a Rolex is important, but imagine a whole life that wasn’t on the clock!!! Okay, so you’ve figured out that you only have a few years of productive life left, and you’re wondering how to best spend your few precious remaining years. That’s like a gambler counting the change after losing a million bucks at the craps table, but okay, here goes:

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Casino in a Box

Reno #3

This is a view of one of the levels I’m currently working on…the Reno Run, a simple Bardo Game. So big deal…what’s the fuss? The Big Deal is that this is not in an ordinary 3D game engine. This is FULL 3D running on an ordinary browser, with no download/install hassles. It’s very close to being multiplayer, and particle weapons and environment are now being added. We are millions of miles ahead of any other Indie Game Maker! All we need is a small promotional budget to make people aware of the breakthrough!!! Once we have it running on browsers, it’ll be the right time to release our full 3-D iphone android gaming apps. We will be amongst the very first with full-immersion 3D for pads and cells. There’s more…

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