You probably feel like you want to scream nonstop, just scream at the top of your lungs or louder, “STOP IT! JUST STOP IT! GODDAM IT, I SAID F*CKING STOP IT!!!!!!!!” Continue reading
What Happens When You Die???
- Are you miserable tonight?
- Does your head ache with fright?
- Well, they call it “paranoia”.
That’s the start of a pop ballad called “Are you miserable tonight?”, a country song with a twist of blues.
I’m writing songs again, mostly now about paranoia and knocks at the door and fascists smashing down all the socio-political gains we’ve made over the past 50 years since the Civil Rights Movement got some wind in its sail.
Now it’s time for activists to once again take to the streets and to the voting booths, although they will be turned away from the polls if past Republican history is anything to go by, and it is.
So we’ll be watching this all on the news. Too bad none of this wonderful 21st century history manages to survive the Second Holocaust, and even if it did, nothing got past the Third Holocaust, nothing. Continue reading
Remote Viewing All the Time
Actually, you’re Remote Viewing almost all the time. When you visualize anything that you don’t see in the nearby space, you’re casting out into Time/Space, and catching a hook into a nearby Time/Space, but it isn’t the same as the one you’re in right now, and that’s Remote Viewing, no matter how you look at it.
Whenever you think, “Now, where did I put my keys (or wallet or purse)???” you automatically start a process of sifting through cut-scenes, looking for that elusive article.
Once in a while, you’re get a startlingly clear picture of something that happened years or decades ago. Just imagine how much memory you’d have to be able to haul around in that body’s brain and nervous system, if you weren’t able to instantly connect up with the actual event and “remember” it by Remote Viewing it, usually a procedure that’s tagged “in the name of memory”, but memory it isn’t — it’s Remote Viewing the target as a present-time Remote View. Continue reading
Testing weapons, movement, pursuit, treasure boxes and ammo dumps
http://youtu.be/qD9DzVOqsRU
Just for your edification; this is a video of today’s test of off-line combat, pursuit, movement, treasure boxes and ammo dumps. No big deal, just thought you’d appreciate an “insider” glimpse of how we work.
Thoughts on Virtual Combat
Alta Rydder is ready for action in GoreBagg’s Dragon 3D 1.08 beta version — this is totally updated and upgraded; it’s mistified and Goddlike. Let me throw a few thoughts out here about virtual combat.
First of all, every character that you as a level-designer plunks thoughtfully down into the level map is real in its own world. You’ve got to get used to that idea or you can’t really write levels. There’s more, much more. Read on…