Learning to Teleport

Alien nude from my unpublished book, “Alien Portraits”

Often I’ll come up with an art series that has been inspired by Diablo 2, and the “Alien Portraits” portfolio is one of those ideas that never reached the public, but is sitting there, ready and waiting, for a publishing opportunity.

Sometimes it takes a while to get out there with a good idea. Meanwhile, I’ll be working on teleporting tonight.

It’s not that I forgot how to teleport or something — I’m trying to come up with a set of TRAINING DRILLS that will work here, and I think I have a few ideas that you’ll find very easy to implement, very effective to use and have a definite spillover effect in your daily life, which is all to the good.

See, the idea behind the TELE is the SWAY.

The idea is generally to use a series of gaming drills that help you find your “TELE-LEGS” — that’s professional “teleport talk” for achieving that gaming sway and swerve that makes you stand out as an excellent player.

But you want to develop your skills without pain and without injury, so you work within a situation where things are such that you don’t get swatted like a fly while trying to learn the aforementioned skills.

And what skills are they?

They are primarily skills of relaxing and moving without involvement in conflict, and that means skirting great mounds of howling enraged mobs of vicious unregistered and unlisted creatures ravenously biting at you from every direction.

Avoiding the Christmas Rush, you TELE in and TELE out.

Speaking of Christmas, we can use the BARDO SAFARI operations as a way of putting the “X” back in “Xmas”.

It’s all about the SWAY, and that comes with PRACTICE, and there isn’t any other way to get it — there is no mental substitute for PRACTICE.

Best way to get some practice in the TELE would be to find a gaming space that matches the general conditions of what it will be like in the area to which you think you might be teleporting, and duplicate that space, but do it in a quiet zone, no enemies about.

The very first thing you want to do is to TELE — teleport — where NOTHING can possibly happen to you, there are no enemies alive, and where there are no surprises. Continue reading

Get Rich Quick!

There really isn’t any other way to survive the Age of Trump — you’ll need money, lots of it, unless you want to be rounded up like all the middle and lower class people will be rounded up and put to work on the infrastructure, which means “road repair”, breaking rocks like a hard-time prisoner.

The only pleasure Trump gets out of life is to torment people with his very presence. You don’t have to take that or any of his bullshit crap, not now, not ever. But if you want that choice, want the power to remain outside his grasp, you’ll need money, lots of it.

Have a home? Have a job? Have a family? These little “Alternate Facts” of your personal freedom and First Amendment Rights will be totally ignored in the Big Roundup, and that ends forever your chances of escaping the misery of living in an Amerikan dictatorship under the Rule of Trump.

Not only that, but there’s a whole dynasty waiting to take power once he leaves the stage, and he’s still got six, almost seven, years more of unrelenting power, with a string of outrages that gets more and more absurd until the day he announces the dissolution of Congress.

Right after that, it gets very sticky — you don’t have to believe me, you’ve been here before your own self — examine your Past Life Surveys to get the details. Same old cards, read ’em and weep.

Only one answer — Get Rich Quick.

There’s only one way to do that, really — start with a large amount of cash, invest it wisely in a business of your own, and develop it over a period of years.

Too bad — there’s no time for that, now.

The ONLY solution for Trump’s Aggressions against your personal freedoms is to get rich super-quick, and there are damn few options that YOU, sitting in Middle-Class Poverty, can take to make that happen.

You’re not starting out with ANY amount of capital, let alone with a decent bankroll. Continue reading

Edible Amulets???

You are what you eat, so eat an Edible Ammie for Courage, Knowledge, Love!

The very first Big Breakthrough in POD — Print-On-Demand — technology was the ability to print food-safe edible ink on a sheet of safe, edible dried frosting paste. This isn’t the first year we’ve had this — it’s now a staple of the wedding trade.

In fact if you think about it only a moment, the printed disk of dried frosting is absolutely the counterpart to the Heavenly Host, when properly transsubstantiated, although we don’t use the Eucharistic Mass or anything remotely like it.

Still, the Catholics have got the right idea — you eat what you want to bring into yourself, and presumably that would include spiritual energies and healing powers and restorative vibrations, yes?

The idea is that you eat the body of God and this brings power, health and happiness to you, although a hell of a lot of good it did for God.

So what? Big deal. I don’t need no stinkin’ badge. What I mean is, go ahead and be happy, be wise and be elevated to a great height, but how?

You are what you eat. That’s what they tell you. What if that were literally true? What if when you ate a wafer marked “Courage”, you all of a sudden felt courageous?

Suppose you ate a wafer marked “Blessings”, would you expect to be and feel more Blessed? Damn right you would, and rightly so!

Okay, so how about one that’s marked “Winning”, what if you ate that and hit big on the lottery? What I mean is, would you donate 10% to the community? You don’t actually have to do that, it was an irresistible half-joke, because of course we welcome any donation and most importantly, your participation in our activities. Continue reading

Transcending Trump

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Sumerian “Magic Eyes” Maternity Top Only $51.99!!!

I have in my “possession” — you should pardon the expression — a stack of 450 year old drawings that I did a while back. They were stashed away in a box that I knew would get to me when I arrived in this century, and sure enough, it did. I have the box in hand, and much thanks to the person who found it for me and sent it to me.

I’ve had the images scanned in, and I’ve massaged EACH of the images into a set of about a dozen different sizes and shapes, that fit into various items in the CAFEPRESS pantheon of wondrous goodies on my various shops on said website.

It’s been over five hours since I started a page — the first of many Dutch landscape pages — with ONE image, which requires 12 variants of the same image in order to properly fit all the items offered by CAFEPRESS, all of which are made by different manufacturers with totally differing standards of measure.

I don’t always perform all the operations to make an image fit exactly. If it looks wrong, and you really want it, I’ll try to fix it, but that’s an hour or more out of my busy schedule, and I have a LOT of Healing Operations to conduct every day. Continue reading

High Spirit Lifetime Goals

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You can Remote Operate your body in another dimension without harm or fear, thanks to GODD®.

Here are the specific TAGS for the various and sundry life-goals that must be accomplished in each and every gaming level:

  1. AMMY [5]– First and foremost your most important spirit work tool.
  2. SUPERBEACON [114] — Marks your location in the universe.
  3. MATRIX [557] — Controls the SuperBeacon through Briggs Field distortions.
  4. INFINITE MEMORY [53] — Expanded spiritual footprint over many lifetimes.
  5. PORTAL [51/52] — In order to use a Portal, you need to be NEAR a Portal.
  6. LEVEL [31-37] — Achievements add up to build the level of your character.
  7. MOJO BAG [1012] — Absolutely necessary to traverse dangerous spaces.
  8. KWAN-YIN CHARM [2] — Not required but very helpful in certain areas.
  9. TREASURES [1002] — Various spiritual gifts drop abundantly or rarely.
  10. SECRETS [1001] — Secrets can be discovered and mastered.
  11. MAGIC FIND [303] — Percentage of probability that you will find magic items.
  12. CHARM FIND [308]  — Percentage of probability that you will find charms.
  13. AMMY FIND [309] — Percentage of probability determines ammy drops.
  14. BOOK FIND [310] — Percentage of probability determines which book drops.
  15. POWDERS [311] — Percentage of probability determines which powders drop.
  16. INCENSE FIND [392] — Percentage of probability determines which incense.
  17. OUT OF BODY [1004] — This key unlocks the Soul for Out of Body Travel.
  18. ABD [555] — Arms the Voyager with ABD data as needed for the situation.
  19. PORTAL AMMY [556] — Opens the Way to the target destination.
  20. TAROT READING [304] — An essential to the beginning of any Voyage.
  21. BLESSINGS [200] — Protects the Voyager during the journey.
  22. LOOTBOXES [554] — Various treasures and life potions will drop from these.

IN-WORLD COACHES:

  • WHAT HAPPENED? [1010] — Several variations on this question will trigger.
  • WHAT DID YOU NOTICE THIS TIME? [1110] — Several variations will occur.
  • HOW DOES IT SEEM TO YOU NOW? [1210] — Several variations will occur.
  • OKAY [1020] — Several variations will be offered automatically.
  • PLEASE ANSWER ME [1030] — If no answer is typed, this prompt occurs.
  • PROCEED TO NEXT CHECKPOINT [1220] — When answer is given, go ahead.

UTILITY TOOL BELT:

  1. DISPERSING TRIAD [221] — Disperses and radiates.
  2. BOOMERANG TRIAD [1280] — Brings things back to the player.
  3. BLASTING TRIAD [241] — Acts like a bomb or grenade, with parabolic physics.
  4. IRON BOLT TRIAD [1100] — Straight & true, like a crossbow bolt.
  5. PYRO TRIAD [237] — Clears an area quickly for fast, fast, fast relief.
  6. GRAPPLE TRIAD [1222] — Grapples onto any wall and draws the player to it.
  7. AIR MISSILE TRIAD [1223] — Acts like a rocket launcher or BFG.
  8. HEALING TRIAD [1225] — Healing actions can be taken on team mates.
  9. RAPID FIRE TRIAD [12120] — Acts very much like an UZI SMG.

These TAGS can be attached to any Wall, Object or Region. A box that is tagged will operate on the top surface typically unless other indicators are used, such as naming the box and using F6 to edit the appearance.

The problem for the Voyager is that is is often hard to see these milestones without the help of the gaming engine, so familiarity is the remedy, making sure that the Voyager takes for granted the various things that will occur in the Between-Lives State and other dimensional voyages that one might find oneself on with or without previous warning.

In short, anything can happen, and the Compleat Voyager will surely cover all the bases without shorting anything or skimping and saving time, energy, money or dedication.  This means you.

Okay, so how do we achieve results? We build the level as close to the real thing as we are able, then set the various goal points in place along the gaming route, determined largely by the locks and keys that allow or don’t permit passage.

Remember that TAGGING and TRIGGER TARGETS are all about the NUMBERS and LETTERS, just like the Cabalistic Notations you learned in grade school, unless you attended public school — possibly even PS 61 in New York City — in which case, you never heard about this and aren’t sure you’re hearing it even now.

See You At The Top!!!

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What’s Going On Here, Anyway???

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This blog started out on the subject of How to use your Brane-Power Ammy Induction Apps — merely wear the Ammy of choice, download and run the corresponding Ammy Induction from your iPhone or Android, but then, in the middle of it, came The Announcement about SpaceBuddhaa’s resignation from the Cloister, on facebook, and I’m including some commentary on it. Relax, it’s nothing to get hung about. Read on. Continue reading

Brane-Power

Pictured above, you’ll note my personal favorite CQR amulet, the Quantum Witch. There’s a lot to it, and it’s a bitch to make — squeezing the electrolytic capacitor into the crystals is just about impossible, and the double-inductance wire-wound coil is outrageously tough to produce, but there it is, ceramic nc foil & all. Most amazing thing about this particular ammy is that it’s quite useful, although all the ammies WILL work in this function, for IDR research.

“What, exactly, is IDR Research?”, you ask. IDR=Inter-Dimensional Radio. “Never heard of it,” you respond, quite rightly, because those working in this area really don’t want you to know about it. As a matter of fact, they’ll tell you that you’re crazy to think that such a thing is going on, right under the noses of the Popular Masses, meaning us.

The Big Guys in Washington and Moscow actually WANT you to think that UFOs are piloted by interstellar greenies with teensy antennae waving about their big bald heads.

Continue reading