When I was able to stop laughing, I grabbed this video to top my blog — it was posted on the 28th of last month — this is the 8th of April, and it already has 7 million views, and when you see and hear it, you’ll know why.
If you analyze it, you’ll note that it could not have been produced by one person — there are many voices, different enough that I believe this to be the work of a vocal group.
Then there are the lyrics, and the addition of the lyrics onto the video, not to mention what it took to WRITE a song that more or less matched the video footage, and then, the lead singer SOUNDS exactly like Julie Andrews, and the footage is pricelessly outdated.
There’s a lot of production here, and a ton of social media marketing behind it — check out the number of subscribers on that channel — I don’t even have half that many.
This is the newest and latest “cover” for my new release videogame from Godd™ Games, which will be available, I believe, on Urthgame, real soon, maybe today or tomorrow, but real soon for sure!
My idea here was to quickly adapt an already existing game in order to get the thing out in any reasonable length of time, so as a basis, I used “FartBomb”, but when I selected that old game as a base from which to work, I had no idea how much I’d have to put into the adaptation.
Yet, it’s been less than a week since the idea first hit to do a Corona Virus video game, and here it is, ready to go to market.
I hope that the gameplay is right for you — I set it to my own rhythm of gaming, and that will do for some, but I have ways for beginners to go through it, too.
If you’re very experienced and a nimble dodger, you don’t have to hit any of the loot boxes or take any of the drops except what you accidentally roll over, and that will balance the game out nicely for you.
If you’re a newbie and are afraid of getting hit by those things, you might want to learn how to play, in which case, there’s a ZOOM GROUP for you!
I give lessons in HOW to PLAY, which most folks in this civilization actually need to re-learn, because play is discouraged unless it’s sports.
Why are sports so popular?
You can drink beer, watch on an enormous screen, and make bets with your friends or call the sports book at any casino.
https://www.youtube.com/watch?v=0XhMJpJNzSQ
This is a test video up on youtube, showing my latest experiment, a preview of what will be a very powerful release, THE DREAM LUCID TRAINER.
At last, we’re doing something that we’ve been working toward for over 35 years — we have a Dream Lucid Trainer, and you can offer it as an ACTIVE and exciting video game experience, AND you can earn money from it to keep yourself able to deliver the service.
CHECK IT OUT!
You can fly over the city, and then explore it on foot, going into some interesting places along the way, collecting and gathering magical apparatuses and discovering great new things about the Between-Lives State of Bardomania!
You’ll notice some new features and details, and I think you will appreciate the new dynamic lighting and fully functioning deathstar.
Just kidding about the deathstar.
What took so long? Well, there were a LOT of issues to work out, which we’ve done over the years, and in the process we have turned out HUNDREDS of 3-D Action Orbs. If I listed them all here, that would be the whole blog — there are ton of powerful work tool Orbs, but this is the top of the heap, king of the hill, princess and the pea.
Okay, leave out the princess and the pea, but you will instantly see what I mean when I present just a FEW of the gems we’re working with now.
Before I delve into the short list, I want to indicate that all these Orbs are meant to be used in groups or with coaches.
https://www.youtube.com/watch?v=ZbGFk6f5_aU&t=33s
This is the background you will use to have a meeting in Cosmo Street on ZOOM, so you are enabled to convene Dream Circles in Cosmo Street, for example, by everyone using this backdrop.
The Dream Lucid Orbs can definitely trigger the waking state within the Dream, and afterward, a thorough discussion with a Zoomer Study Group will be a powerful and rewarding experience.
I’ll be doing a DEMO in ZOOM at the upcoming workshop, which will be the best-attended in a long, long time, thanks to the current emergency.
There’s nothing like a global disaster to get things moving again in the “Gotta Get Ta Work” department, eh?
Don’t let fear overwhelm you.
Well, maybe you should.
[SHORT PERIOD OF INNER REFLECTION]
No, on second thought, it’s perhaps best to just shrug it off, compartmentalize what you can’t do anything about, and get on with the taks as best you can.
Okay, so my SECOND entry into the “Work Tool O’ The Day” Short List is:
https://www.youtube.com/watch?v=MAbWtcA9Sc8&feature=youtu.be
Keep in mind that I hadn’t put the new virus models in there when I made this test video, so you’re seeing a battle against cancer cells from “Cancer Killer”, another popular download.
See, the idea behind this particular kind of work video is that you can encapsulate a wish, a formulated hope, and express it as a video game, given the right game design fundamentals.
Well, we didn’t build our Godd™ Engine to make killer games — it’s intended for video training and that’s the whole plan.
The Institute is our game, and Spiritual Gaming is our game.
If that sounds somewhat redundant, it is. If it doesn’t, it isn’t. There are only five good reason to engage in spiritual gaming, and that’s sex, drugs, money, power and diet.
No, wait, that’s the other kind of gaming. What I meant was, money drives the car, at least in this culture, not spiritual things, so you might find yourself empowering your group meetings by monetizing them.
What I mean is, you charge whatever per person per DREAM CIRCLE MEETING in ZOOM, and send us 10% tithe, keep as much as you want of the rest.
Now, it’s up to YOU to find group leaders ONLINE ONLY, not in person, not face-to-face, and get them motivated to hold DREAM CIRCLES.
https://www.youtube.com/watch?v=3Y-HgGWh-nk
Let them run their own DREAM CIRCLES for any donation they wish, or leave it up to the donor as a “whatever’s fair” deal, and they send 10% of their “take” to you.
If that’s a significant amount, you can donate some of the overflow to the Institute, but the idea is not to make money from this activity, but to cover the cost of organizing the Dream Circles — it costs a LOT to publicize them, and we haven’t got enough to spend on social media marketing yet, so this is one way to get started, sort of a crowd funding without the crowd.
There are faster ways to improve your income, and if you want to do Dream Circles as a primary provider, you will have to find a way to advertise your groups, and that means buying ads like Google Ads, which cost you per click, whether they land there or not, buy anything or not, join or do anything or not — any way you cut it, you have to pay for every click.
Sometimes that pays off, sometimes not. In the case of offering any help at all, you have to yourself be in a position to help, and that means you need to make the thing you’re offering pay for itself, or find funding to support it.
I think both things are necessary — no one thing brings in enough to do it.
https://www.youtube.com/watch?v=dCJEUpe3IIs
So the first thing I think I’d do would be to organize an INTEREST GROUP with a unique hashtag — which will get hijacked if it gets at all popular — and get your group together just by discussion and sharing photos on facebook, instagram and other social media nexus points.
Once you have over 10,000 followers on InstaGram — oh, yes, you can! — you’ll get them to attend some FREE DREAM CIRCLES, and get their reaction in writing.
You want tons of endorsements for your incredibly revealing Dream Circle Workshops, and you want to hold at least ONE DREAM CIRCLE per day for a minimum donation of $10 OR MORE per person, which gives you about $2,500-$3,000, enough to survive and offer this service to a LOT of folks.
You can reach more people than you would think. The average person actually knows about 200 to 400 people, but they never stop to think about it, analyze it or know about it — other people, unless they’re in-your-face relatives or a boss, are generally just a blur on the landscape for most people.
You’re different. You NOTICE things, a trait for which you can, quite rightly, be put away. We can apply that peculiarity to work ideas and create Dream Circles.
But wait — what exactly IS a Dream Circle?
Good question and I’ll try to give you as clear and precise an answer as I can. Nobody knows.
What I mean is, every GATHERING of a Dream Circle is different, and different things happen, different experiences occur, and well, it’s just different every time, which is definitely part of its charm.
Sure, charm. It’s actually FUN to relate your own dream experiences to a group of friendly and interested fellow-dream visionaries — yes, that’s what you are, a Dream Visionary, and when THAT sinks all the way in, you’ll come to realize that you’ve been doing this all along, but now you have some company and some guidance.
Yes, guidance. Why reinvent the wheel or the log table or the periodic table of elements? Those tools are already there, and with a little guidance, you can get hold of them and learn to use them effectively, efficiently and wisely.
Yes, wisely. Without ethics, nothing you do will be of any use. If you cheat, it doesn’t count. There is no eraser on the other end of the pencil, when you write the score in this game.
https://www.youtube.com/watch?v=gnQSVZ0vj_8
So your group members will use various tools to induce Lucid Dreaming, and report the results to their weekly Dream Circle — you can have up to fourteen Dream Circles per week if you run them all yourself.
You definitely should host your own Dream Circles, and it’s easy to learn how to do this — we will have a portion of the upcoming workshop dedicated to the establishment of Dream Circles in ZOOM.
We don’t meet physically to do this, and it’s far better to have the separation. I spent a small fortune creating a weekend retreat where you spend the entire time closeted away in a small room, in contact with the other workshop members only by closed circuit TV and a very complicated intercom system.
You don’t need thousands of dollars worth of closed-circuit cameras and monitors anymore, just a cellphone, and everyone has one of those except me and perhaps you.
If you’re reading this, the chances are very good that you don’t have a cellphone. If you’re NOT reading this, you need to get in touch real soon, ’cause it’s going fast.
https://www.youtube.com/watch?v=pJQVLNuSUuk
Get it now!
Gosh, it suddenly occurs to me — you might not even have a desktop, or a laptop, or a pad, or a watch, or any kind of digital device — in which case, you’re living at a level which is technically lower than the lowest level of poverty.
However, in your case, as in mine, it might be a matter of choice.
In my case, that’s exactly it. I have no use for a cellphone. There’s nothing I want to accomplish with a cellphone except design a game for it, which I’ve done, except nobody wants to release a spiritual game in these wicked and corrupt times.
Speaking of Wicked & Corrupt, I’m working on a little side-game, “Escape from Planet Trump”, which I sort of started some three years ago, but gave up on developing it any further.
There’s really no reason to put it out there now — Planet Trump is blowing itself apart without any help from anywhere.
What I’m spending my time with instead are the Dream Lucid Orbs, which are always a tickle to design — I go through an Orb several THOUSAND times in the course of writing a game, which is a collection of levels, or Orbs.
Each ORB has its very own MAP, which I see in an OVERHEAD view. I get things placed in there on a vertical line by indicating their height and their “z” position, how far they are off the ground, and if they are above the ground but not on a box, I designate the object as a “flyer”.
There are hundreds of complex operations in the making of a map, which I’ve described before in other blogs and in several books on the subject of Blue Line, including the Blue Line Manual, which changes and is updated as the technology changes, which is a daily occurrence due to sudden shifts in Microsoft software, which happens all the time.
We keep up with it, and the Godd™ Engine is updated every week relative to new and unusual demands by Microsoft and other hardware and software providers. It’s a jungle out there, and you have to jump high and fast to keep up with the changing virtual landscape.
So the upshot is, get into the Dreaming Circle Business, and make it pay for itself so you can keep doing it, and send some this direction so we can do more at our end.
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See You At The Top!!!
gorby